Tuesday 20 October 2009

Left 4 Dead 2

Hello!

So yes, Left 4 Deadford has been on hold due to a big change in my life. But I am picking up the tourch once again. Although I know I may have lost the interested from those who read this. I can give you some good news and make a mark on this blog of what my intentions now are.

Left 4 Deadford is now a Left4Dead2 Campaign.

I will not be updating this blog with anymore "Life!" or "Dont worry" type posts. Any posts after this will come with actual proof of progress. This may mean less posts but hopefully it will be a much more accurate log and therefore an interesting read.

Deadford never really got passed some basic level design and planning (well a lot of planning). I have brush assets made that you have seen, but there is a lot to do. With Left4Dead2 coming very soon I intend on carrying on building the levels, but leaving texture and entity work (lighting/interactive and cool stuff) until L4D2 is released as this will undoubtedly bring new things to play with although the basic brush work will carry over fine, and trust me there is a lot to build!

So next post might take a while but I promise, no more of these "never fear" type posts with no real content.

See you soon.

3 comments:

  1. It's good to see that your back in action. I look forward to seeing more :)

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  2. well, sad to hear it's going to l4d2 since I probably won't get l4d2 until it goes on one of those weekend sales.

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  3. Thanks guys.

    And Frank, you've been a great follower. Wait and see my friend. I dont expect this to be done till after christmas so theres plenty of time :)
    Also we dont know much about backwards compatability, so that too might be an option.

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